Add Missing Halloween Skin #26
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Delete branch "hotfix/add-missing-halloween-skin"
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Minecraft Model Preview (
01fb58b)Model Changes
Changes requested at
01fb58bd. The Leafeon skin itself looks right (textures, 3D rc, substitute rc, customizations entry), but a few things outside that scope will break or confuse things, andCI / build-and-testis red on this head while main is green.manifest.jsonheader uuid changed. That changes the pack's identity; it looks like a local-dev uuid leaked in. Please revert it.shiny_male_eevee_halloween.png/shiny_female_eevee_halloween.png, but the files on this branch are stillmale_shiny_eevee_halloween.png/female_shiny_eevee_halloween.png. Shiny Halloween Eevee would render missing-texture. Either revert the path change or rename the files too.animations/playeranimation.animation.json(659 lines of dynamax player animations), deletedsubpacks/3d/animation_controllers/pokemon/eevee.json, and the jolteon controller/entity edits. If those are intentional, split them into their own PR with a note; for a hotfix, keep it to Leafeon.scripts/data/customizations.tswas reformatted wholesale (trailing commas stripped, ~357 lines churned) by a formatter config that doesn't match the repo. Please revert to the repo's formatting so the only change is theleafeonentry.Re-run CI after the cleanup; if it's still red, paste the failing step. Twins: beh #783 / data #21 should land in data, beh, res order as noted there.
@ -0,0 +1,659 @@{Unrelated to the Leafeon skin (dynamax player animations). Split out or drop from this hotfix.
@ -5,3 +5,3 @@"description": "pack.description","min_engine_version": [1, 26, 0],"uuid": "358dc189-8d9e-4fdb-b4e1-f8e0fb855f9a","uuid": "bd48cc55-7a4a-408d-a044-ae29d4ccdbc1",Header uuid changed; this changes the pack identity. Revert to
358dc189-8d9e-4fdb-b4e1-f8e0fb855f9a.Header UUID changed (
358dc189-…→bd48cc55-…). That makes this a different pack to clients and servers; anything referencing the old UUID breaks. Revert.@ -5,3 +5,3 @@ParticleEffectId,PokemonSkinOptionObject,MaterialId,MaterialIdFormatter stripped every trailing comma in the file. Revert the reformat so only the
leafeonentry changes.@ -15,3 +15,3 @@"shiny_female_default": "textures/entity/pokemon/eevee/female_shiny_eevee.png","male_halloween": "textures/entity/pokemon/eevee/male_eevee_halloween.png","shiny_male_halloween": "textures/entity/pokemon/eevee/male_shiny_eevee_halloween.png","shiny_male_halloween": "textures/entity/pokemon/eevee/shiny_male_eevee_halloween.png",No
shiny_male_eevee_halloween.pngexists on this branch; the file ismale_shiny_eevee_halloween.png. This breaks shiny Halloween Eevee.This file doesn't exist. The repo has
male_shiny_eevee_halloween.png, so this breaks shiny Halloween Eevee. Revert the rename.@ -18,2 +17,3 @@"shiny_male_halloween": "textures/entity/pokemon/eevee/shiny_male_eevee_halloween.png","female_halloween": "textures/entity/pokemon/eevee/female_eevee_halloween.png","shiny_female_halloween": "textures/entity/pokemon/eevee/female_shiny_eevee_halloween.png""shiny_female_halloween": "textures/entity/pokemon/eevee/shiny_female_eevee_halloween.png"Same here: the file is
female_shiny_eevee_halloween.png.Same issue: the file on disk is
female_shiny_eevee_halloween.png.@ -8048,2 +8077,4 @@"sylveon_halloween": {"textures": "textures/sprites/default/sylveon_halloween.png"},"leafeon_halloween": {Duplicate
leafeon_halloweenkey; it's also added at line 8056. Drop this one.Follow-up to 3215, on the same head
01fb58bd. These are new findings only.validate:formatVersionsfails withanimations/playeranimation.animation.json: format_version "1.8.0" is below required "1.10.0". I reproduced this locally on a cleannpm ci, andsyncLangFiles --checkpasses. Dropping that stray file (point 3 in 3215) should clear the job.bd48cc55-…isFULL_HEADER_UUIDinscripts/data/splitPacks.ts, the UUID thatbuild.tswrites into the full/server build. So this manifest was copied from local build output. It's not a random dev UUID. The release build also hard-fails on it:build.ts:345throwsmanifest header UUID … != PUBLIC_HEADER_UUID. Revert it to358dc189-….textures/item_texture.jsonalso reformats about 13 single-entry arrays (calcium…backpack) into multi-line ones. That's the same build/formatter drift. Please revert it along with the duplicateleafeon_halloweenkey.halloween_blinkandhalloween_faintget mapped, but the controller never plays them, anddefault_blinknow also runs for skin 1. If that's intended, say so in the split PR.beh#783 needs this PR, and its merge order is in review 3217: showdown#17 → publish → data#21 → this → beh#783.
Minecraft Model Preview (
882482d)Model Changes