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- TypeScript 98.6%
- Shell 1.4%
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| .husky | ||
| .vscode | ||
| animation_controllers | ||
| animations | ||
| attachables | ||
| entity | ||
| font | ||
| materials | ||
| models | ||
| particles | ||
| render_controllers | ||
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| subpacks | ||
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| ui | ||
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| .mcattributes | ||
| blocks.json | ||
| CHANGELOG.md | ||
| items.json | ||
| jest.config.ts | ||
| LICENSE.md | ||
| manifest.json | ||
| pack_icon.png | ||
| package-lock.json | ||
| package.json | ||
| pokemon.json | ||
| README.md | ||
| sounds.json | ||
| tsconfig.json | ||
PokeBedrock Resource Pack
Welcome to the PokeBedrock Resource Pack repository! This resource pack is designed for the Minecraft Bedrock server, PokeBedrock. It allows users to easily download, fix bugs, change textures, and modify the server's appearance.
Contributing
We welcome contributions to the PokeBedrock Resource Pack! Here's how you can contribute:
Adding or Changing Translations
-
Navigate to the Texts Directory:
- Go to PokeBedrock Texts Directory.
-
Download the Base Language File:
- Download the
en_US.langfile from here.
- Download the
-
Rename the File:
- Rename the file based on your language using the file names listed in language_names.json. For example,
Português (Portugal)would bept_PT.
- Rename the file based on your language using the file names listed in language_names.json. For example,
-
Translate the Content:
- Convert the text in the
en_US.langfile to your desired language.
- Convert the text in the
-
Upload Your Translated File:
- Go back to the Texts Directory and click
Add File->Upload Files. - Upload your translated file.
- Go back to the Texts Directory and click
-
Commit Your Changes:
- Name your commit something descriptive, like "Added translation for Portuguese (Portugal)".
-
Submit a Pull Request:
- Submit a pull request with your changes.
Advanced
If you have node installed, you can install dependencies by running
npm i
And then translate 25% of source strings using
npm run translate <language>
Getting status of translation
Use
npm run translate <language> stat
Release packs
A version-tagged push builds three sets of packs and publishes them on the Forgejo release:
PokeBedrock RES PUBLIC <version>.mcpackand.zip— player download, without server-only assets. Keeps header UUID358dc189-8d9e-4fdb-b4e1-f8e0fb855f9aand the lite / 3d subpacks.PokeBedrock RES FULL <version>.mcpack— the same pack including server-only assets, with its own header UUID, for self-hosters.pokebedrock-res-<name>.mcpack(14 packs) pluspacks.json. Each split pack has a stable UUID. A pack whose content hash matches the previouspacks.jsonkeeps its version; anything else takes the release version. Game servers readpacks.jsonfrom the latest release.