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add a space between player ping
2026-10-18 14:37:17 -04:00
.github Split resource pack into per-content packs for servers (#20) 2026-10-06 15:35:05 +00:00
.husky v2.16.4 2025-12-23 13:12:01 -05:00
.vscode Add Plushie Models, Textures, And US Translations 2026-07-19 17:52:49 -07:00
animation_controllers feature/bike-update (#12) 2026-10-16 18:31:31 +00:00
animations Add Missing Halloween Skin (#26) 2026-10-18 16:17:05 +00:00
attachables Add clown and pumpkin killer armor sets 2026-10-09 20:09:07 -07:00
entity Add Missing Halloween Skin (#26) 2026-10-18 16:17:05 +00:00
font feat: pokemon emoji packs 1-3 glyphs and icons, rename heart to red_heart 2026-09-17 13:55:21 -06:00
materials Fix Entity Materials (fixes invisibility issue) (#724) 2026-06-16 16:31:23 -04:00
models feature/bike-update (#12) 2026-10-16 18:31:31 +00:00
particles Improve The In World Pokemon Status Effect Visuals (#8) 2026-09-11 18:03:25 +00:00
render_controllers Add Missing Halloween Skin (#26) 2026-10-18 16:17:05 +00:00
scripts Add Missing Halloween Skin (#26) 2026-10-18 16:17:05 +00:00
sounds feature/rotomappliances (#5) 2026-08-14 14:17:48 +00:00
subpacks Add Missing Halloween Skin (#26) 2026-10-18 16:17:05 +00:00
texts v3.1.2 2026-10-18 12:22:16 -04:00
textures Add Missing Halloween Skin (#26) 2026-10-18 16:17:05 +00:00
ui add a space between player ping 2026-10-18 14:37:17 -04:00
.gitattributes Initial commit 2023-03-02 23:09:08 -05:00
.gitignore Split the resource pack so servers can ship only packs that changed. 2026-09-25 15:09:36 -04:00
.mcattributes Initial commit 2023-03-02 23:09:08 -05:00
blocks.json feat: add Findable Blocks (Presents) assets 2026-09-11 13:37:23 -04:00
CHANGELOG.md v3.1.2 2026-10-18 12:22:16 -04:00
items.json Update asset formats and candy bag key 2026-10-14 22:10:15 -07:00
jest.config.ts Support Custom Materials for Pokemon (#671) 2025-11-04 14:39:30 -05:00
LICENSE.md Update Copyright LICENSE.md 2025-04-14 15:06:27 -07:00
manifest.json v3.1.2 2026-10-18 12:22:16 -04:00
pack_icon.png 1.1.6 2023-04-07 20:48:54 -04:00
package-lock.json v3.1.2 2026-10-18 12:22:16 -04:00
package.json v3.1.2 2026-10-18 12:22:16 -04:00
pokemon.json Redo Electrabuzz Evo Line 2026-10-08 10:21:56 -07:00
README.md Split the resource pack so servers can ship only packs that changed. 2026-09-25 15:09:36 -04:00
sounds.json Add 300+ new sounds & add generator 2025-09-29 10:38:27 -04:00
tsconfig.json fix unit test jest types 2026-01-28 10:17:22 -05:00

PokeBedrock Resource Pack

Welcome to the PokeBedrock Resource Pack repository! This resource pack is designed for the Minecraft Bedrock server, PokeBedrock. It allows users to easily download, fix bugs, change textures, and modify the server's appearance.

Contributing

We welcome contributions to the PokeBedrock Resource Pack! Here's how you can contribute:

Adding or Changing Translations

  1. Navigate to the Texts Directory:

  2. Download the Base Language File:

    • Download the en_US.lang file from here.
  3. Rename the File:

    • Rename the file based on your language using the file names listed in language_names.json. For example, Português (Portugal) would be pt_PT.
  4. Translate the Content:

    • Convert the text in the en_US.lang file to your desired language.
  5. Upload Your Translated File:

    • Go back to the Texts Directory and click Add File -> Upload Files.
    • Upload your translated file.
  6. Commit Your Changes:

    • Name your commit something descriptive, like "Added translation for Portuguese (Portugal)".
  7. Submit a Pull Request:

    • Submit a pull request with your changes.

Advanced

If you have node installed, you can install dependencies by running

npm i

And then translate 25% of source strings using

npm run translate <language>

Getting status of translation

Use

npm run translate <language> stat

Release packs

A version-tagged push builds three sets of packs and publishes them on the Forgejo release:

  • PokeBedrock RES PUBLIC <version>.mcpack and .zip — player download, without server-only assets. Keeps header UUID 358dc189-8d9e-4fdb-b4e1-f8e0fb855f9a and the lite / 3d subpacks.
  • PokeBedrock RES FULL <version>.mcpack — the same pack including server-only assets, with its own header UUID, for self-hosters.
  • pokebedrock-res-<name>.mcpack (14 packs) plus packs.json. Each split pack has a stable UUID. A pack whose content hash matches the previous packs.json keeps its version; anything else takes the release version. Game servers read packs.json from the latest release.